Roadmap
- Add Conditionals (>, >=, <, <=, !=, ==) for
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float messages - int messages (should work fine with float interpretation, but technically not implemented yet xD )
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Evaluate reasonable uses of Conditional Colors (is in Gradient or not) - Settings functions and UI dialog prefab to change mqtt server and credentials and stuff
- PlayerPrefs integration for settings
- Add Formatstring option to subscriber (Not sure about the need with all the new converters)
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Create interactive manual scene based on MQTT showing possible use-cases.(not viable, use-cases too different) -
Add JSON parser for subscribing to values inside complex payloads -
Write manual for using SSL (including certificate creation a.s.o.) -
Improve Documentation formatting -
Validate Credentials when using internal Broker -
Add component for publishing messages from Trigger and Collision events -
Subscription Converters for other data types than string -
Publish Components for Vector, Quaternion, Color -
Publish Component for Text Mesh Pro InputField